RESTORATION OF IMAGE BURNOUT IN 3D-STEREOSCOPIC MEDIA USING INTER-VIEW GRADIENT INTERPOLATION

Research.Eusipco2011 History

Hide minor edits - Show changes to markup

March 11, 2011 by 134.226.86.54 -
Changed lines 1-5 from:

This is it

to:

This page shows the results of the algorithm outlined in the Eusipco for a number of sequences in the sigmedia stereo database. They are all 50 frames long. The videos can be found here.

In each of the sequences shown the left stereo view is the view that contains the burnout. The right stereo view is the reference view. In each example, we show the degraded (left) view and reference view (right), the colour corrected left view, the estimated burnout mask and the completed restoration of the degraded view.

March 11, 2011 by 134.226.86.54 -
March 11, 2011 by 134.226.86.54 -
March 11, 2011 by 134.226.86.54 -
Added line 1:

This is it

March 11, 2011 by 134.226.86.54 -
Page last modified on March 11, 2011