RESTORATION OF IMAGE BURNOUT IN 3D-STEREOSCOPIC MEDIA USING INTER-VIEW GRADIENT INTERPOLATION

This page shows the results of the algorithm outlined in the Eusipco for a number of sequences in the sigmedia stereo database. They are all 50 frames long. The videos can be found here.

In each of the sequences shown the left stereo view is the view that contains the burnout. The right stereo view is the reference view. In each example, we show the degraded (left) view and reference view (right), the colour corrected left view, the estimated burnout mask and the completed restoration of the degraded view.

Page last modified on March 11, 2011